____ is a method used in computer graphics to generate the appearance of depth in textures by simulating a displacement of pixels along a surface normally dependent on the camera perspective

23. ____ is a method used in computer graphics to generate the appearance of depth in textures by simulating a displacement of pixels along a surface normally dependent on the camera perspective.

  1. Internal mapping
  2. Parallax mapping
  3. Rectangle mapping

Answer: B) Parallax mapping

Explanation:

Parallax mapping is a method used in computer graphics to generate the appearance of depth in textures by simulating a displacement of pixels along a surface normally dependent on the camera perspective.

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